Boom Beach

Boom Beach

Review

After the success of Clash of Clans, Supercell seems to be sticking to its already proven winning formula of base building with strategy. The fray moves from a mythical kingdom to tropical sandy beaches and aloha-wearing islanders. The action is also a bit more involving, departing from the tons of menus and icons that you constantly have to navigate in Clash of Clans and other MMO strategy games. Boom Beach is simple enough not to have an exponential learning curve, and you can immediately dive into the action once you install it.

The interface is generally well designed and is a refreshing break from the constant inundation by menus and ad pop-ups inherent in other Supercell titles. The fighting looks more realistic compared to just having a timer letting you know when a battle ends or begins.

Graphics and Sound 4/5

Compared to its predecessor, Clash of Clans, I find the UI to be much simpler and more visually appealing. There is less clutter, and the action does seem much more engaging, with heavily animated characters adding to the experience. The cutscenes are repetitive; either the Blackguard general or your scout leader appear to engage in static dialogue with you. There is more color vibrancy to Boom Beach than its predecessors, and the tropical design does spring the game to life.

Story Plot 3/5

In Boom Beach, you command an army that fights against the Blackguards, an evil repressive army that has taken control over a beautiful archipelago and enslaved the natives. Your job is to liberate the islands by building your own bases, upgrading your army, destroying enemy artillery and getting other resources. Creating structures is timed, meaning you have to wait for real time to elapse before you can progress to another structure.

Controls 4/5

The game is a combination of on-screen prompts and intuition which culminates in tapping the screen when the need arises. You can make your selections or choose objects and deploy them just by tapping and swiping. Once you have dispatched your units on a beach, they live independently and storm targets. To avoid your units focusing on less important objectives, you can position a flare above a target to which your units will automatically move.

Difficulty 3/5

Boom Beach has straightforward gameplay, and there is no need for a detailed strategy to win battles. This is somewhat disappointing because the game gets repetitive really quickly, and you can anticipate what exactly comes next. Although you do have to make a choice about what resources to invest in at the appropriate time.

Conclusion

Boom Beach has the potential to be a much bigger, better and more in-depth game, but it completely falls short. The lack of location or character variety is unimpressive, and while there is different artillery, task force operations are very much similar and get dull quickly. The lack of a clan system will be a big turn off for ardent Clash of Clans and Clash Royale fans.

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Boom Beach review

Professional Critic
Catherine Ross

Boom Beach review

Review Standarts
Our main goal is to provide full and useful app reviews. Our authors strictly follow the rules: minimum 15 hours of the real app usage experience or gameplay, test on main Android and iOS versions, test on phones and tablets.

After the success of Clash of Clans, Supercell seems to be sticking to its already proven winning formula of base building with strategy. The fray moves from a mythical kingdom to tropical sandy beaches and aloha-wearing islanders. The action is also a bit more involving, departing from the tons of menus and icons that you constantly have to navigate in Clash of Clans and other MMO strategy games. Boom Beach is simple enough not to have an exponential learning curve, and you can immediately dive into the action once you install it.

The interface is generally well designed and is a refreshing break from the constant inundation by menus and ad pop-ups inherent in other Supercell titles. The fighting looks more realistic compared to just having a timer letting you know when a battle ends or begins.

Graphics and Sound 4/5

Compared to its predecessor, Clash of Clans, I find the UI to be much simpler and more visually appealing. There is less clutter, and the action does seem much more engaging, with heavily animated characters adding to the experience. The cutscenes are repetitive; either the Blackguard general or your scout leader appear to engage in static dialogue with you. There is more color vibrancy to Boom Beach than its predecessors, and the tropical design does spring the game to life.

Story Plot 3/5

In Boom Beach, you command an army that fights against the Blackguards, an evil repressive army that has taken control over a beautiful archipelago and enslaved the natives. Your job is to liberate the islands by building your own bases, upgrading your army, destroying enemy artillery and getting other resources. Creating structures is timed, meaning you have to wait for real time to elapse before you can progress to another structure.

Controls 4/5

The game is a combination of on-screen prompts and intuition which culminates in tapping the screen when the need arises. You can make your selections or choose objects and deploy them just by tapping and swiping. Once you have dispatched your units on a beach, they live independently and storm targets. To avoid your units focusing on less important objectives, you can position a flare above a target to which your units will automatically move.

Difficulty 3/5

Boom Beach has straightforward gameplay, and there is no need for a detailed strategy to win battles. This is somewhat disappointing because the game gets repetitive really quickly, and you can anticipate what exactly comes next. Although you do have to make a choice about what resources to invest in at the appropriate time.

Conclusion

Boom Beach has the potential to be a much bigger, better and more in-depth game, but it completely falls short. The lack of location or character variety is unimpressive, and while there is different artillery, task force operations are very much similar and get dull quickly. The lack of a clan system will be a big turn off for ardent Clash of Clans and Clash Royale fans.

Pros:

  • It’s visually appealing
  • The gameplay is quite simple
  • A limited range of in-game purchases

Cons:

  • Lack of social interaction with other players
  • The game is quite repetitive
  • Lacks any unit variety
  • Time intensive
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